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Concept template parameters

I thought I’d take a break from writing about <=> and talk instead about Concepts. One of the things you cannot do with Concepts is use them as template parameters. Which means that you cannot compose concepts in any way except strictly using && or ||. This still gets a lot of good functionality, but I’ve run into a few situations where having a slightly better way of composing concepts would help out.

I thought I’d put a post together with some examples, as a way to work towards motivation for a language change. Towards higher-order concepts. This won’t be in C++20, but might be something we want to consider for C++23.

AllOf

In a previous post about how to do conditional spaceship, I pointed out that the key insight for doing this right is to ensure that operator<=> is more constrained than operator<. If operator< is itself constrained, that ends up looking like this:

template <Cpp17LessThanComparable T>
bool operator<(vector<T> const&, vector<T> const&);

template <ThreeWayComparable T>
    requires Cpp17LessThanComparable<T>
compare_3way_type_t<T>
operator<=>(vector<T> const&, vector<T> const&);

This works great, but is a a little awkward. Concepts have this built-in superpower of subsumption… but the problem here is that ThreeWayComparable and Cpp17LessThanComparable are totally unrelated, neither subsumes the other, so we need that extra repetitive requires.

If we could just…

template <typename T, template <typename> concept... Cs>
concept AllOf = (Cs<T> && ...);

then we could:

template <Cpp17LessThanComparable T>
bool operator<(vector<T> const&, vector<T> const&);

template <AllOf<Cpp17LessThanComparable, ThreeWayComparable> T>
compare_3way_type_t<T>
operator<=>(vector<T> const&, vector<T> const&);

Now the question we have to answer is: how might this actually work?

If we reduce the scope to only allowing concept template parameters to be used on actual concept definitions, this question should be answerable. We know at the point of use of AllOf<Cpp17LessThanComparable, ThreeWayComparable> T that is means precisely Cpp17LessThanComparable<T> && ThreeWayComparable<T>. As such, we should know that this subsumes Cpp17LessThanComparable<T>. Right?

We would also need this to work:

template <AllOf<Regular, ConvertibleTo<int>> T>
void foo(T );

Regular is a unary concept, but ConvertibleTo is binary. ConvertibleTo<int> is a partial-concept-id, we’re used to seeing it in this context:

template <ConvertibleTo<int> T>
void foo(T );

In a way, ConvertibleTo<int> behaves like a unary concept. As if we had a special concept like:

template <typename T>
concept ConvertibleToInt = ConvertibleTo<T, int>;

So we should be able to use partial-concept_id’s as unary concepts when it comes to unary concept template parameters. It seems fairly natural.

Indirect

Ranges introduces a bunch of function-related concepts into the standard library (see [concepts.callable]):

  • Invocable<F, Args...> means you can std::invoke() and F with Args...
  • RegularInvocable<F, Args...> is equivalent, and is just used as a marker in code to indicate that you can invoke F multiple times
  • Predicate<F, Args...> means that Invocable<F, Args...> and the result type is Boolean (which is like bool, mostly. Don’t look it up)
  • Relation<R, T, U> which is a slight generalization of Predicate that works on all 2-type combinations.
  • StrictWeakOrder<R, T, U> which syntactically is just Relation, but has additional semantic requires that the relation in question is a strict weak order.

Additionally, all of these concepts have “indirect” versions in [indirectcallable.indirectinvocable] - where instead of taking arguments, they take iterator types: IndirectUnaryInvocable<F, I>, IndirectRegularUnaryInvocable<F, I>, IndirectUnaryPredicate<F, I>, IndirectRelation<F, I, I2>, and IndirectStrictWeakOrder<F, I, I2>. The definitions of these indirect concepts is lengthy (just about comparable to Boolean):

template<class F, class I>
concept IndirectUnaryInvocable =
  Readable<I> &&
  CopyConstructible<F> &&
  Invocable<F&, iter_value_t<I>&> &&
  Invocable<F&, iter_reference_t<I>> &&
  Invocable<F&, iter_common_reference_t<I>> &&
  CommonReference<
    invoke_result_t<F&, iter_value_t<I>&>,
    invoke_result_t<F&, iter_reference_t<I>>>;

template<class F, class I>
concept IndirectRegularUnaryInvocable =
  Readable<I> &&
  CopyConstructible<F> &&
  RegularInvocable<F&, iter_value_t<I>&> &&
  RegularInvocable<F&, iter_reference_t<I>> &&
  RegularInvocable<F&, iter_common_reference_t<I>> &&
  CommonReference<
    invoke_result_t<F&, iter_value_t<I>&>,
    invoke_result_t<F&, iter_reference_t<I>>>;

template<class F, class I>
concept IndirectUnaryPredicate =
  Readable<I> &&
  CopyConstructible<F> &&
  Predicate<F&, iter_value_t<I>&> &&
  Predicate<F&, iter_reference_t<I>> &&
  Predicate<F&, iter_common_reference_t<I>>;

template<class F, class I1, class I2 = I1>
concept IndirectRelation =
  Readable<I1> && Readable<I2> &&
  CopyConstructible<F> &&
  Relation<F&, iter_value_t<I1>&, iter_value_t<I2>&> &&
  Relation<F&, iter_value_t<I1>&, iter_reference_t<I2>> &&
  Relation<F&, iter_reference_t<I1>, iter_value_t<I2>&> &&
  Relation<F&, iter_reference_t<I1>, iter_reference_t<I2>> &&
  Relation<F&, iter_common_reference_t<I1>,
    iter_common_reference_t<I2>>;

template<class F, class I1, class I2 = I1>
concept IndirectStrictWeakOrder =
  Readable<I1> && Readable<I2> &&
  CopyConstructible<F> &&
  StrictWeakOrder<F&, iter_value_t<I1>&, iter_value_t<I2>&> &&
  StrictWeakOrder<F&, iter_value_t<I1>&, iter_reference_t<I2>> &&
  StrictWeakOrder<F&, iter_reference_t<I1>, iter_value_t<I2>&> &&
  StrictWeakOrder<F&, iter_reference_t<I1>,
    iter_reference_t<I2>> &&
  StrictWeakOrder<F&, iter_common_reference_t<I1>,
    iter_common_reference_t<I2>>;

It’s lengthy… and very very repetitive. There’s a core common element to all of these concept definitions. A core common element that we cannot factor out. But, what if we could? What if we could declare a “function” that turned a “normal” concept into an “indirect” concept? That might look like this:

template <template <typename...> concept Direct,
    typename F, typename... Is>
concept Indirect = 
  (Readable<Is> && ...) &&
  CopyConstructible<F> &&
  Direct<F&, iter_value_t<Is>&...> &&
  Direct<F&, iter_reference_t<Is>...> &&
  Direct<F&, iter_common_reference_t<Is>...> &&
  CommonReference<
    invoke_result_t<F&, iter_value_t<I>&...>,
    invoke_result_t<F&, iter_reference_t<Is>...>>;

And we can use this concept “function” to give us the indirect versions without any repetition:

template<class F, class I>
concept IndirectUnaryInvocable =
  Indirect<Invocable, F, I>;

template<class F, class I>
concept IndirectRegularUnaryInvocable =
  Indirect<RegularInvocable, F, I>;

template<class F, class I>
concept IndirectUnaryPredicate =
  Indirect<Predicate, F, I>;

template<class F, class I1, class I2 = I1>
concept IndirectRelation =
  Indirect<Relation, F, I1, I2>;

template<class F, class I1, class I2 = I1>
concept IndirectStrictWeakOrder =
  Indirect<StrictWeakOrder, F, I1, I2>;

I’d argue this is quite a bit clearer - it’s right there in the definition that IndirectRelation is an Indirect<Relation, ...>. It’s true that it was in the definition before, but it’s easier to read a one line definition than a seven-line one.

Now, to be fair, these aren’t exactly identical. My version of IndirectStrictWeakOrder does not check that for mix-and-match cases like StrictWeakOrder<F&, iter_value_t<I1>&, iter_reference_t<I2>>, whereas the wording in the Standard does. So to be perfectly apples-to-apples, I would have to create concept functions for both Indirect and Indirect2.

But that’s still a big improvement in usability.

DecaysTo

One thing people may get wrong is trying to use certain concepts with forwarding references:

template <Regular T>
void foo(T&&);

void bar(int i) {
    foo(i); // error
}

This fails because we deduce T as int& and int& is not Regular. Now, maybe the intent of foo() is to only allow rvalues, but that seems unlikely - the programmer probably wanted to write this business:

template <typename T>
    requires Regular<decay_t<T>>
void foo(T&&);

But that’s kinda ugly. This’ll come up from time to time (dare I say, with some… Regularity) so it would be helpful to have nicer syntax for it. The current solution would be to define a special concept each time:

template <typename T>
concept DecaysToRegular = Regular<decay_t<T>>;

Unlike the Indirect concepts, these are very easy to write and understand - they would all be one-liners. No problem. But it’s still a pretty unsatisfactory approach. It’d be nice to write something more general:

template <typename T, template <typename> concept C>
concept DecaysTo = C<decay_t<T>>;

which allows us to concisely express what we wanted all along:

template <DecaysTo<Regular> T>
void foo(T&&);

void bar(int i) {
    foo(i); // ok!
}

Reads pretty nice, right?

A similar such use-case would be in writing concept definitions. For instance, the customization point object std::ranges::begin checks for a begin whose type decays to an Iterator. Today you have to decay the left-hand side:

template <typename T>
concept member_begin = requires (T& t) {
    { decay_copy(t.begin()) } -> Iterator;
}

but maybe you could write it on the right-hand side instead. That is, where the concept actually belongs:

template <typename T>
concept member_begin = requires (T& t) {
    { t.begin() } -> DecaysTo<Iterator>;
}

There are a lot of these one-line metaconcepts that could come in handy. RefersTo<C>, IteratorTo<C>, RangeOver<C>, and so forth. I’d rather write a one-line definition per metaconcept, not a one-line definition per metaconcept instantiation.

Other motivating examples

If anyone else has interesting motivating examples of using concept template parameters to produce new concepts, I’d love to see them. By restricting ourselves to only having concept template parameters for concepts, we at least severely reduce the problem space we have to consider. Coming up with an answer for subsumption is easy when we’re not actually introducing any new variables.

Of course, there is at least one pretty great motivating use case for having concept template parameters for classes. An upgraded version of Louis Dionne’s dyno:

namespace std {
  template <typename Sig>
  using function = basic_any<Invocable<Sig>, sbo_storage<24>>;
    
  template <typename Sig>
  using function_ref = basic_any<Invocable<Sig>, non_owning_storage>;
    
  template <typename Sig>
  using any_invocable = basic_any<Invocable<Sig>, move_only_storage>;
}

But that’s a ways away. Let’s just worry about a better way to build up concepts.

This post is licensed under CC BY 4.0 by the author.
Series 'concept templates'
  1. Concept template parameters
  2. Concept template parameters 2
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